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Darkest dungeon collector's edition switch playthrough time
Darkest dungeon collector's edition switch playthrough time











darkest dungeon collector darkest dungeon collector

This is one of the few titles I can’t ever fully quit, thanks to an unparalleled mix of challenging strategy, gratifying progression, and incredible aesthetics. I thought I was done, but over time the urge to return crept back, gnawing at the corners of my mind. The thing about Darkest Dungeon is that I did beat it once, after a grueling 50 hours of marches through crumbling ruins and warrens, pitched battles with corrupted fiends, and crushing losses to recover from. Usually the longest I’ll keep at it is until I beat it, and in rare cases I’ll start a second run if I had a particularly good time. The only add that you should bother to defeat is the Collected Highwayman. The reason for this is because the Collected Highwayman will deal some serious damage to your heroes and gets a damage bonus when the Collector marks your team.I don’t normally stick to one game for long. Once you defeat any of his adds, there is a chance he will use Collect Call again to replenish his ranks, with the odds increasing with each add you kill, before becoming a guaranteed reaction to you killing all of his adds.Īs such, we recommend that you largely ignore the adds as the Collector will just summon them back again. You can throw a DoT on him too, as he has low resistance to both Bleed and Blight. Start the fight by using Stun on the Collector, this will give you a couple of turns without having to worry about his adds. There can only ever be one of each of the latter, but there can be two Collected Highwaymen. Once his adds are summoned, the Collector will move to position four and his new adds will be in front of him. The Collector can summon "Collected" versions of the Highwayman, Vestal, and Man-at-Arms.













Darkest dungeon collector's edition switch playthrough time